State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top Down Games on iOS in the Middle East: Q4 2021 Performance

Discover the performance trends of the top 5 top-down games on iOS in the Middle East during Q4 2021, including weekly downloads, revenue, and active users.

Top Down Games on iOS in the Middle East: Q4 2021 Performance

In the fourth quarter of 2021, the top 5 top-down games on iOS in the Middle East showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's performance:

Yalla Ludo - Ludo&Domino saw its weekly revenue fluctuate, starting from approximately $938K at the end of September, dipping to around $526K by mid-October, and peaking again at about $973K by the end of November. Weekly downloads remained relatively stable, ranging from 15.8K to 20.9K, with the highest downloads in the final week of December. However, the app experienced a decline in weekly active users from 476K in late September to 342K by the end of December.

Clash Royale experienced significant revenue fluctuations, starting at $56.2K at the end of September and reaching a high of $226.8K in the week of December 20. Weekly downloads showed a peak in late October with 17.6K and remained around 13.7K to 20.8K for the rest of the quarter. Active users increased steadily from 305K at the end of September to approximately 459K by the end of December.

Ludo STAR maintained a relatively stable weekly revenue, peaking at about $135K in early November. Weekly downloads were consistent, ranging from 25.9K to 32K, with a slight increase in early December. Weekly active users hovered around the 500K mark throughout the quarter, showing a slight increase towards the end of December.

Texas Hold'em Poker: Pokerist demonstrated a more fluctuating revenue trend, starting at $130K in late September and reaching a peak of $143K in early November. Weekly downloads varied significantly, peaking at 1.3K in mid-October and dropping to around 640 by late December. Active users remained relatively stable, slightly decreasing from 5K in late September to around 4.1K by the end of December.

Mobile Legends: Bang Bang showed a mixed performance with revenue peaking at $162K in early November, but weekly downloads experienced a downward trend from 16.6K at the end of September to approximately 4.8K by late December. Active users remained consistent, staying around the 198K mark throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022